Agent Training for Ages 9-12
Whether it’s public speaking or collaborating with peers, YHA Agent Training models essential leadership techniques that will immediately help students in and out of the classroom. Agents tackle daily missions using Scratch, a user-friendly, visual programming tool that empowers students to quickly start developing their own video games and interactive stories. The challenge is to come up with a project that will not only entertain their friends, but also teach something about important topics that are impacting our local and global community.
Internet of Things for Ages 12-15
The Internet of Things (IoT) is created and controlled with artful code. What was once the realm of desktops, laptops, and smartphones, now includes almost anything imaginable from cars to refrigerators, to traffic signals and multitudes of sensors. Understanding these systems can be very empowering while navigating our world. Those able to create such systems will be tackling many of Earth’s greatest problems and filling the marketplace with new and exciting products. For the emerging innovator with programming experience, YHA Internet of Things builds experiential knowledge through IoT design challenges. Students will code Programmable Logic Controllers (PLCs) using the Arduino Integrated Development Environment (IDE), control electrical circuits and communicate with each other and the Internet. These design challenges present principles of computer science, computer networks, and electrical engineering within an authentic environment. YHA Internet of Things students return from camp—not only with experiential knowledge—but also bring home an IoT PLC kit to continue innovating.
- Agent Kit (T-shirt, workbook, and diploma)
- 6:1 student-to-instructor ratio
What your child will learn at YHA:
- The core concepts of computer programming and video game design
- (Internet of Things) Programming patterns and network topology
- How to build a technical journal
- Strategies for efficient collaboration, critical thinking and problem-solving
- Best practices for public speaking—ability to pitch and present work
- Exploration of important local and global issues